Sep 12, 2005, 09:09 PM // 21:09
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#1
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Lion's Arch Merchant
Join Date: Aug 2005
Guild: Hippo Guild
Profession: W/Mo
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the best of both world, possible?
im my experience, there are 2 types of rpg players. those who play WoW and those who play GW(everquest, runescape, those guys are all just like WoW people w/o the game).
given GW, most wow people will play, atleast for a small amount of time. the problem is that it isnt long enough for them, and bigger then that, the lack of player organized battles. im talking about massive raids on the scale of 500 guys, who can go and literally take over the other half of the game map. the pvp thing is nice, but really serves no purpose past itself.
guilds. what are they really good for other then finding people to play with and the occansional guild battle.
what i say, is make it so that guild wars is still set up as it is(same lvl cap, same skills) but lengthen the game, and allow for other guild to literally attack each other. raid another guild hall, and be able to gain something, like guild money, items.
for instance, maybe make it so that you can put money into a guild fund, from which you can buy nice weapons that cant be sold or traded, and only used by guild members. or possibly a sort of interest type thing. just something to make people WANT to put money into the guild "bank."
when you raid another guild hall, you can take a certain amount of money and possibly items bought with "guild" money. a guild could have very difficult guards, as well as certain types of "spiker" types guards with low health and high dmg to make it harder to just run into a hall and grab stuff.
just an idea. feel free to add to/critise, people no OMGNOONZOR111
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Sep 12, 2005, 09:13 PM // 21:13
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#2
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Banned
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also, can you make this a First Person Shooter and add tanks and warcrafts. While you're at it can you make it possible for Guild Wars to make me toast in the morning?
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Sep 12, 2005, 09:56 PM // 21:56
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#3
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Krytan Explorer
Join Date: Jun 2005
Location: The Great Southwest
Guild: Shadowstorm Mercenaries
Profession: E/
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Your copy doesn't do that for you? You should've laid out the extra for Collector's Edition.
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Sep 12, 2005, 11:39 PM // 23:39
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#4
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Academy Page
Join Date: Jun 2005
Location: SoCal
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I'm pretty happy with GW the way it is... Someone else had a similar idea to your's though. I remember reading it in a post a long time ago.
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Sep 12, 2005, 11:43 PM // 23:43
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#5
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Wilds Pathfinder
Join Date: Apr 2005
Location: TX
Guild: Crimson ScS
Profession: W/N
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I would love to see massive battles, guilds coming together to battle different groups of guild. That being said, the instanceted worlds would make this very difficult.
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Sep 13, 2005, 12:06 AM // 00:06
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#6
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Dun dun dun
Join Date: Aug 2005
Guild: Reddit Guild
Profession: R/
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Yeah massive battles would be cool. But where is the strategy in that?
There would probably be some lag problems but thats it.
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Sep 13, 2005, 12:13 AM // 00:13
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#7
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Krytan Explorer
Join Date: Jun 2005
Location: The Great Southwest
Guild: Shadowstorm Mercenaries
Profession: E/
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Quote:
Originally Posted by chris_nin00
Yeah massive battles would be cool. But where is the strategy in that?
There would probably be some lag problems but thats it.
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Especially since ANet has said they want GW to remain playable by dial-up users.
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Sep 13, 2005, 12:34 AM // 00:34
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#8
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Lion's Arch Merchant
Join Date: Aug 2005
Guild: Hippo Guild
Profession: W/Mo
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Quote:
Originally Posted by Algren Cole
also, can you make this a First Person Shooter and add tanks and warcrafts. While you're at it can you make it possible for Guild Wars to make me toast in the morning?
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now, i may be looking at this the wrong way, but it seems that there are slight just slight differences between battlefield 2 and the good aspects of WoW.
but hey! who doesnt like a good FPS?
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Sep 13, 2005, 12:40 AM // 00:40
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#9
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Desert Nomad
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I think those things would be cool, but does AneT?
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Sep 13, 2005, 02:27 AM // 02:27
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#10
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Forge Runner
Join Date: Apr 2005
Location: Canberra, AU
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Quote:
Originally Posted by Aracos79
Especially since ANet has said they want GW to remain playable by dial-up users.
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They'll eventually change that policy as the world moves on with faster connections.
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Sep 13, 2005, 02:48 AM // 02:48
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#11
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Wilds Pathfinder
Join Date: Apr 2005
Location: TX
Guild: Crimson ScS
Profession: W/N
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Quote:
Originally Posted by Algren Cole
also, can you make this a First Person Shooter and add tanks and warcrafts. While you're at it can you make it possible for Guild Wars to make me toast in the morning?
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I do grow o so tired of you coming into discusions, you have no point other than being an ass.
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Sep 13, 2005, 02:53 AM // 02:53
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#12
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Forge Runner
Join Date: Apr 2005
Profession: Mo/Me
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Quote:
Originally Posted by Sekkira
They'll eventually change that policy as the world moves on with faster connections.
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the world has moved on already, for the most part
there will always be some "hold-outs". they just have to suck it up and get with the times
these days, you cannot play most online games properly with a 56k connection. no need for Guild Wars to limit it's own potential in order to cater to those who still use ancient technology
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Sep 13, 2005, 02:59 AM // 02:59
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#13
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Academy Page
Join Date: Aug 2005
Profession: R/Me
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Bad idea.
Those are the BAD parts about WoW. Guild raids is basically ganking. No amount of guards would stop better guilds from just raping smaller ones. Unless you're talking about GvG battles where there's a wager of some sort, which it doesn't seem like you're talking about.
I think you should go back to WoW and spawn camp and gank.
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Sep 13, 2005, 03:04 AM // 03:04
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#14
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Wilds Pathfinder
Join Date: Apr 2005
Location: TX
Guild: Crimson ScS
Profession: W/N
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Quote:
Originally Posted by Jhyphi
Bad idea.
Those are the BAD parts about WoW. Guild raids is basically ganking. No amount of guards would stop better guilds from just raping smaller ones. Unless you're talking about GvG battles where there's a wager of some sort, which it doesn't seem like you're talking about.
I think you should go back to WoW and spawn camp and gank.
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Well Ive never played WoW, sorry. I would still love to see huge instanced battles raging.
Thats my opinion on the matter.
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Sep 13, 2005, 03:22 AM // 03:22
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#15
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Lion's Arch Merchant
Join Date: Aug 2005
Guild: Hippo Guild
Profession: W/Mo
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Quote:
Originally Posted by Jhyphi
Bad idea.
Those are the BAD parts about WoW. Guild raids is basically ganking. No amount of guards would stop better guilds from just raping smaller ones. Unless you're talking about GvG battles where there's a wager of some sort, which it doesn't seem like you're talking about.
I think you should go back to WoW and spawn camp and gank.
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i guess you think the good parts are the monthly fees and the need for only free time, no skill.
my ideas arnt perfect, but that doesnt mean that you should not even look at way to make them better. perhaps you can only raid guilds with similiar rank
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Sep 13, 2005, 04:04 AM // 04:04
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#16
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Forge Runner
Join Date: Sep 2005
Location: If it aint expensive, it aint worth buyin'.
Guild: Leading/Co-leading Bretheren Of Chaos [Dark]
Profession: W/Mo
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Quote:
Originally Posted by Larry the Hippo
i guess you think the good parts are the monthly fees and the need for only free time, no skill.
my ideas arnt perfect, but that doesnt mean that you should not even look at way to make them better. perhaps you can only raid guilds with similiar rank
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that would be alright, but the arena net pvp random mathcing system is a joke.
if i got a dollar for every time ive been agasint a 2 105-monk team, with a warrior and an e/n for the other two, meanwhile im jacked with 3 sub-lvl 20 warriors wielding ascalon armor, a focus item and an 11-16 dmg battleaxe, id be a millionaire.
i do agree that GW could use some expansion on its pvp system, but before you enstall a third story to the building, repair the foundation, and as is, guild war's pvp has some serious issues that need addressing. that way we can deal with current problems now, and potential problems in the future, rather than being overwhelemed with both at once.
and wow is far from a well-made rpg. quite frankly the only real reason it has a following is the namesake of the warcraft series; even many of blizzards top programmers left the studio upon the starting of wow, because they knew it would be a crapfest of newbtacular preportions. wow is one of those games where its easy to farm, the pvp has NO balances (they had to make it towards it logs you off automatically after 30 min of inactivity, to keep people from ganking you while you were inactive and in a contested zone), the servers are laggy as hell, and when they arent lagging, they're down, and to top off this delicious mix of a no-skill-required borefest, you get the honor of paying for the service.
no thank you to WoW, when a studios programmers bail ship at the advent of a game, its a pretty good sign that you should not be purchasing it.
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Sep 13, 2005, 04:17 AM // 04:17
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#17
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Wilds Pathfinder
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Quote:
Originally Posted by Akhilleus
and wow is far from a well-made rpg. quite frankly the only real reason it has a following is the namesake of the warcraft series; even many of blizzards top programmers left the studio upon the starting of wow, because they knew it would be a crapfest of newbtacular preportions. wow is one of those games where its easy to farm, the pvp has NO balances (they had to make it towards it logs you off automatically after 30 min of inactivity, to keep people from ganking you while you were inactive and in a contested zone), the servers are laggy as hell, and when they arent lagging, they're down, and to top off this delicious mix of a no-skill-required borefest, you get the honor of paying for the service.
no thank you to WoW, when a studios programmers bail ship at the advent of a game, its a pretty good sign that you should not be purchasing it.
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Actually they've come up with a winning combination, and they have the numbers to prove it. You may not like WoW, but to say it's not a well made RPG is pushing it a little. There's a difference between a game you don't like, which I can understand and one that is poorly made.
I would bet that if GW charged 15 bucks a month very few people would play it.
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Sep 13, 2005, 05:43 AM // 05:43
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#18
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Forge Runner
Join Date: Sep 2005
Location: If it aint expensive, it aint worth buyin'.
Guild: Leading/Co-leading Bretheren Of Chaos [Dark]
Profession: W/Mo
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theres a big difference between a good game, and one that sells.
consider that someone actually made money off of the "dora the explorer" pc game, which my 7 year old sister owns.
just because its marketable to a crowd of 12 year olds whos only success in life is to beg mommy and daddy for 12 bucks a month, doesnt make it quality.
and i would not pay 15 bucks a month for gw either, and yet i work full-time, why? because i know that the quality of a game does NOT depend on the price you pay per month.
look at starcraft, dialo 1, 2, warcraft 2, half-life, counterstrike, the list goes on. there are hundreds of games that dont have monthly charges and attract a great following and are excellent games. starcraft is 7 years old, and its still better than half the RTS games coming out nowadays. the fact of the matter is that the wow hosting service in terms of server speed, lag, crashes etc is no better (if not worse) than that of gw, and hundreds of thousands of people pay money per month to use it, at that rate you;d think they could maintain higher quality servers than a game that charges nothing, even if it has a smaller fanbase.
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Sep 13, 2005, 05:51 AM // 05:51
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#19
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Banned
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Quote:
Originally Posted by Manderlock
I do grow o so tired of you coming into discusions, you have no point other than being an ass.
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stupidity breeds stupidity...it's a vicious cycle
if one were to come to these boards and post something intelligent I would return the favor by posting an intelligent response....when one comes to these boards and posts mindless dribble about how they want this game to be a completely different game....I can't help but post asinine rhetoric.
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Sep 13, 2005, 08:13 AM // 08:13
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#20
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Academy Page
Join Date: Jul 2005
Location: LA.. not Lions Arch
Profession: R/Me
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Quote:
Originally Posted by Manderlock
Well Ive never played WoW, sorry. I would still love to see huge instanced battles raging.
Thats my opinion on the matter.
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As a former WoW player Raids IMHO are quite overrated and go against the grain of what GW has developed. I used to get really excited about being part of a raid. The idea of epic large scale battles definitely has an appeal to it. Unfortunately, it's very anti-climatic for a couple of reasons: 1. Lag! you imagine a fast paced battle with action all around you when in reality everything is in slow-motion and warping all over the place. 2. You're nothing but a number in a raid.. you're not a crucial factor.. you're nothing.. you have no real effect on the success or failure of a raid.
As another poster commented it really is about ganking. My guild used to get all hyped about doing raids but in the end it didn't matter if I was there or not. In GW.. it's quite different, it's really about teamwork. In my team/guild i'm an essential part to our strategy and every class truly plays a integral role.
I'd rather see a solution similar to what FPS servers have done for ages.. increase the amount of people in a match. Imagine 16 vs.16. IMO anything that is derived from just pure numbers overwhelming a certain group is just ganking for the sake of raping the weak.
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